Initial Notes[]
Notice the lack of alignments explicitly associated with various deities/gods/Patrons. This is deliberate, because alignments are dumb, restrictive, and also stupid. Turns out I don't believe that you can put all of morality and ethics into nine different boxes with three different descriptors getting shuffled around. If you really care about that kind of thing, you can work backwards from the descriptions of them and assign alignments to them. I believe in you!
These deities are real, and well they mostly can't directly interact with the Material Plane or mortals, they do have various representatives who make appearances, and sometimes empower mortals or objects to effect things. Certain Patrons are more likely to do this then others. However, they are somewhat formless beyond those things and there is somewhat of a feed back loop between mortals and the gods, the gods do things that affect how mortals see them, and how the mortals see them changes how the gods act. Think of them as part psychic gestalt entities, part actual beings with agency Greek/Roman myth style.
Final point, this mentioned somewhat in the overview, but the appearance of and symbols of the Patrons varies culture by culture. None of them are default human, any particular race, or shape. They have defined pronouns, and somewhat defined gender/sexual/romantic identities that mortals know of via brief flashes of communication between mortals and the gods, and stories told to them by various Patron's representatives. Certain cultures may interpret their identities differently based on their culture's perception of gender/sex/romance, but the pronouns are well defined.
Overview[]
Deity Name | Suggested Domains | Symbol | Notes |
---|---|---|---|
Anakos, patron of protection, preparation, endurance | Light, War, Life | Staring eye in the middle of a dark gray heater shield | Official symbol only allowed on buildings consecrated in her name. Adherents use "lesser" shields with middle eye |
Atmos, patron of law by power and combat | War, Death | Set of scales being grasped by a rotted hand or armored hand | Rotted hand used by Death domain adherents, armored by War domain |
Beshaba, patron of lies, poison, anarchy | Trickery, Tempest, Nature | Pair of black horns | The shape and size of the horns varies by culture. Only one horn depicted by everyone but dedicated adherents, as creating it entirely draws her attention |
Dagoda, patron of joy, passion, freedom, and the moon | Trickery, Nature, Tempest | Smiling white haired woman in the wilderness at night | Wilderness scene varies by culture (E.G Dwarves have her ontop a mountain) |
Damakos, patron of divination, fate | Knowledge | Dark globe with dozens of eyes peering out of it | The number and shape of the eyes is up to artist rendition, and often times will be enchanted to shift and change |
Hinara, patron of crafting, building, and the sun | Life, Light, Knowledge | City inside a stylized sun | The city might differ to emphasize certain aspects of Hinara and the culture making the symbol |
Leira, patron of thieves, tricksters, and illusions | Trickery | Mask that appears to be watching you | Mask can vary by culture |
Milaka, patron of new life, renewal, agriculture | Life, Nature | Blooming tree with a different plant or flower at each cardinal point | Plant/flowers differ based on region |
Myrkul, patron of despair, pain, and loss | Death | Weapon of execution (or a harvesting tool) dripping blood | Weapon of execution varies by culture, cultures without capital punishment use a common harvesting tool |
Selvans, patron of wild nature, and the dead | Nature, Tempest, Death | Dying tree shrouded in mist | The tree shown will vary based on region and culture |
Tala, patron of storms, misfortune, disease | Tempest, Trickery | Lightning shooting out of a violent storm | Typically depicted as a sea god; however in land locked cultures, they are represented by tornados, blizzards, etc. |
Tyr, patron of community law and trade | War, Light | Balanced scales resting on top of a bare or armored hand | Bare hand used by Life domain adherents, armored by War domain, weapon varies by culture |
Waukeen, patron of art and new knowledge | Knowledge, Light | Woman reading a book and painting at the same time | The painting will vary based on culture, with wilderness scenes being most common |
Associations of/with/between Deities[]
Typical dynamics:
Tyr | Atmos: Siblings,have philosophical disagreements, but work together often when they feel any pillars of stability are under threat.
Milaka | Beshaba: Sisters who vehemently disagree philosophically, but love each other dearly. Milaka wants to try and teach her sister the value of life, Beshaba wishes Milaka would stop coddling everyone.
Hinara | Waukeen: Friends with benefits and rivals: engineering handiwork/commercial art versus avant garde experimentation/art for art’s sake. Make-out and/or fight when one feels the other is treading on their feet, which from their points of view is almost always.
Dagoda | Leira: Wives in a open relationship. Both of them strongly believe in the inherent right to freedom of choice and defending the rights of new thinkers; however Dagoda is a more empathetic, loving hippie, where Leira is more of a militant activist.
Anakos | Damakos: Fraternal twins (two of a set of triplets, third in the set is Tala), they are close and generally are able to resolve issues without fighting, but both tends towards taking very firm stances on things, which can sometimes lead them to being on the opposite side of an argument or conflict.
Myrkul | Tala: Close friends. Tala being the more proactive and temperamental in stark contrast to Myrkul’s quiet and reliable nature sometimes causes conflict, but it typically resolves quickly.
Family Ties:
Milaka / Beshaba: Sisters
Tyr / Atmos: Brothers
Anakos / Damakos / Tala: Fraternal Triplets
The Seasons:
Selvans, god of nature, death - Winter
Milaka, goddess of new life, renewal, agriculture - Spring
Dagoda, goddess of joy, passion, freedom, and the moon - Summer
Hinara, god of crafting, building, and the sun - Fall
Pronouns/Title:
Anakos: She/her, The Protector
Atmos: He/him, The Crusher
Beshaba: She/her, The Breaker
Dagoda: She/her, The Dancer
Damakos: They/them, The Seeker
Hinara: He/him, The Builder
Leira: They/them, The Shimmer
Milaka: She/her, The Grower
Myrkul: They/them, The Decayer
Selvans: They/them, The End
Tala: They/them, The Fury
Tyr: He/him, The Conqueror
Waukeen: She/her, The Maker
Gender/Sexual/Romantic Identities:
Anakos: Trans woman, bisexual, monogamous
Atmos: Trans man, straight, monogamous
Beshaba: Trans woman, gay, monogamous
Dagoda: Cis woman, gay, polyamorous
Damakos: Agender, bisexual, monogamous
Hinara: Cis man, straight, polyamorous
Leira: Trans woman, gay, polyamorous
Milaka: Cis woman, bisexual, monogamous
Myrkul: Genderfluid (AMAB), asexual, N/A
Selvans: Agender, asexual, N/A
Tala: Genderfluid (AFAB), aromantic bisexual, polyamorous
Tyr: Trans man, bisexual, monogamous
Waukeen: Trans woman, bisexual, polyamorous